Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. Example rules are gravity, topography, locomotion, real-time actions, and communication. ![]() Such modeled worlds and their rules may draw from reality or fantasy worlds. The user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. ![]() These avatars can be textual, graphical representations, or live video avatars with auditory and touch sensations. ![]() For the Virtual World virtual reality mech simulaton, see BattleTech Centers.Ī virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. This article is about general concept of a virtual world.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |